I am a technical coordinator at Universal Creative by day and a themed experience master's student by night. My goal is to combine my education and professional experience to become a creative producer in the themed entertainment industry. I currently have a master's in business and many years of project management experience.
I generally create using CAD modeling in Rhino, which I then texture/light and render in Maya and then edit renders via ProCreate, Krita, or Photoshop. I love puzzles, solving problems, and working in a creative team environment.
Connect with me via LinkedIn below.